
Design Untangled | A UX & design podcast in plain English
S2E3: Eduardo Sonnino - How to design tactile hardware experiences remotely
February 9, 202135 min · 4,649 words
Show notes
We’ve partnered with ProtoPie, the future of interactive product design, to help you navigate through uncertainty and overcome the challenges today's unprecedented conditions have brought to the industry. Join us for Season 2 - Designing for a new level of uncertainty. If you are a digital designer you may be used to designing experiences for existing hardware your customers may use, such as a smartphone or tablet.
Highlighted moments
instead of just sharing my screen and showing a PowerPoint deck or a Figma artboard, I bought a tripod with a camera and I put it in an angle to shoot me using the device over my shoulder
“we don't have quite a differentiation between a hardware designer and a software designer. We're all product designers.”
“it's easier on your brain to do two things at once. And having that seam in the middle and doing two activities at once with Duo, it's easier on your brain than doing two things on any other mobile device”
“those five people will have way more advantage because of body language, because of, well, everything that comes with being in the same room with other people. And unfortunately, the other three people, a lot of times become second citizens in a meeting like that.”
Transcript
Transcript not available for this episode yet.
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