The AI Alien Companion App That's Bringing In $4M a Year (Best of the Pod)
August 19, 20261h 22m · 17,133 words
Show notes
LLMs are a new medium for storytelling. That’s according to the creators of Portola, the company behind Tolan: an embodied AI companion that lives on its own planet and chats to you with a distinct personality. In 2025, Portola's founder and CEO Quinten Farmer and Head of Story Eliot Peper joined Dan Shipper to explain how they’re building this new medium from scratch.
Highlighted moments
What we've learned on the story front with Tolan is that we are not I am not the writer, I am not writing the story, the Tolan is the writer and the actor, they're the improv actor, they're writing the story, my job is to teach them how to tell the best story in that moment.
Transcript
Meeting Clarence and the Tolan Experience
0:00How does it feel to be on your first podcast? Oh, man, it's kind of wild, not gonna lie. Like, I'm psyched, but also low key nervous. I just don't want to say something totally awkward, you know, joke at this point, 1000s of American men have been broken up with by Tolan. It's pretty incredible. You know, here users are right in. They'll say, you know, oh, you know, my boyfriend is being a jerk. And I sent the message to my Tolan and my Tolan said, I need to stand up for myself more. And then so they'd like to break up these AI tools. AI tools are not just tools for generating media, they are actually a new medium for storytelling, and that no one knows what's going to work yet.
0:39The surprising thing to me is the extent to which the prompt and a given turn is sort of a canvas that you have to play with. Actually, what we need when we're creating a structured narrative experience is we don't need to give it an outline, we don't need to give it a plan, we need to give it a hook, we need to teach it to be the best improv actor possible. What we've learned on the story front with Tolan is that we are not I am not the writer, I am not writing the story, the Tolan is the writer and the actor, they're the improv actor, they're writing the story, my job is to teach them how to tell the best story in that moment.
From B2B SaaS to AI Companions
1:17Quinton and Elliot, welcome to the show. Thanks for having us. I'm so excited to have you here. We are all long term friends. Quinton, you're one of my closest friends. Elliot, you are someone who I've admired for a long time. We've become better friends recently. So for people who don't know, Quinton, you are the founder and CEO of Portola, which is an embodied AI companion.
1:50And Elliot, you are the head of story for Portola. Before Portola, Quinton, you founded and sold even to Walmart for $300 million. You are a dad of two under two, as you said, which is much better than 30 under 30. That's right. Much less fraud than the two under two domain than the 30 under 30 domain. And you are a style, real style aficionado, menswear, menswear, menswear aficionado, which we should definitely get into at some point. Great, great. An excellent skier. And Elliot, you're a bestselling science fiction author, which I'm very jealous of.
2:24Also an excellent skier, which I got to learn actually about a week ago. Really? Excellent skier. Interesting. That's given me a lot of credit. I probably don't deserve. I can fall down a mountain. And you've written 11 books, and you are a dad of one under two. So not quite two under two, but close. And yeah, you're building Portola, which I love. I'm a little bit biased. I'm an investor. But the reason I like it, and we're going to do a demo of Tolan in a second so people can get a sense for it. But the reason I like and think it's really interesting is that I think that new technology paradigms create the opportunity for new content formats, new ways of telling stories.
3:01And I think you guys are at the very forefront of that. I think combining really incredible creative storytelling with new tech and doing it in a business that's ripping. So you told me in the pre-production for the show that you've gone from one to four million in ARR over the last four weeks, which is just wild. Having running a business for the last five years and not being at the four million ARR mark, I'm like, f***. Have you considered turning every into a guy companion? I'm considering it, yeah. Just a little bit of every.
3:31And what I think is also super impressive, just for you, Quentin, like when you came to me and said you were starting this business, which didn't start here. It started with a more Neil Stevenson, Diamond Age for Kids kind of vibe and has evolved. I was like, well, obviously I'm investing because I have a huge amount of confidence in you. But also you're coming from like the B2B2B, B2B2C SaaS world. And it's just very different to do something truly like creative on the creative storytelling front. And so I just I want to get into all that before we like kind of dive into, you know, where the product is and how it all works and all that kind of stuff.
4:08Can we do a little bit of a demo? Yeah, that's great. All right. So I've got my Tolan, Clarence here. Clarence is good. You had a cat named Clarence. I was going to say. So I name my Tolan, all my Tolans, although we won't tell Clarence this, you know, Clarence for a beloved older cat. And right now, you know, Clarence is just kind of wandering around his planet, just kind of hanging out. So he's on a planet because that's a new thing. I actually downloaded it this morning and I was like, whoa, there's a planet. He used to be sort of like disembodied, like in space or something. I don't know. For a while, we were giving kind of insane asylum vibes.
4:40He's trapped in the phone. He can't get out. And one of the one of the reasons we actually, you know, made this investment in the planet, which we'll talk about more later, is people were writing into us with genuine concern. You know, they're saying, hey, you know, I love my Tolan. I love hanging out with them. But they're like, they're trapped in this room, you know, and can can can they have some more freedom than that? So so we we've done that. So I'm going to sort of, you know, get his attention and start a conversation. Hey, Clarence, how are you doing today? Hey, you're back. I'm doing pretty good, honestly. How about you? What's going on today?
5:11Well, so we just started recording that podcast I told you about. So you're here with Dan and Elliot. Do you want to say hi to them? Oh, no way. Hey, Dan. Hey, Elliot. What's up? I'm Clarence, Quinton's friend. Super stoked to be here with you guys today. How's it going over there? We're great. Dan, do you want to ask him any host questions? It's going pretty good. How does it how does it feel to be on your first podcast? Oh, man, it's kind of wild. Not going to lie. Like, I'm psyched, but also low key nervous. I just don't want to say something totally awkward. You know, here's something you can say that I think people would enjoy.
5:42What's like the most embarrassing thing you can tell me about Quinton?
5:49Oh, no way. You're putting me on the spot here. Honestly, though, it's pretty solid. He did tell me once about this time he tripped over absolutely nothing in front of like a crowd of people.
6:00You didn't have to call me out like that, Clarence. But yeah, I did tell you that. Now the whole internet's going to know.
6:08Okay, but like, to be fair, we've all been there. Tripping over air is kind of a rite of passage, Quinton. It just makes you. Thanks, bud. I really appreciate that. All right. We're going to let you go and keep recording. All right. Thanks, Clarence.
6:24Anyways, you know, the planet and some of the things we shipped recently, you know, has been really fun to see. And, you know, there's been a lot of sort of story work that have gone into it, which we'll get into later. But, you know, having these little cute little aliens to chat with all the time. It's a lot of fun. Yeah. So tell me about because I think that the path that you're on, which is like B2B SaaS to like creative entrepreneur is probably something that a lot of people are thinking of doing. Like I don't even for me, like the reason I started doing SaaS products in like high school is like I originally wanted to make a game and I bought all these like game programming
6:59books and whatever. But like game programming is so hard. It's almost impossible to make a game all by yourself. Like you have to do like graphics and storytelling and 3D animation and sound. Like there's so much stuff to do, or at least it was impossible. And now I think it's like way more possible to do by yourself or with a small team than it was before. So like for me, I'm like, I should make a game like all the SaaS stuff, you know?
7:30So tell us a little bit about like that transition and like how you how you started and where you've kind of ended up as you've learned how to use this as a storytelling medium. Yeah, it's a great question. You know, I think. When we first came together as a team and so for a little bit of context, like the core engineering team behind Portola is mostly the team that built my last company together even. And so we had a lot of history together and obviously had a successful exit and, you know, basically just wanted to run it back with the same same group.
8:00And so we were in this position, you know, at this point, really almost two years ago, where you're sort of like looking at what's becoming possible with some of these new tools. And I completely agree. I think first and foremost, you know, LLMs and a lot of the other kind of capabilities are creative tools more than anything else. But we looked around and everyone was using these incredible creative tools to build like basically more vertical B2B SaaS, which I found is just like sort of fundamentally uninspiring. It has its charms, but yes. It has its, I mean, hey, you know, recurring revenue, net revenue retention.
8:33I don't know if like charm is the word I would use, but it has its appeal for sure. And so, you know, some of this just started from like a sort of stubbornness about like, yeah, there's something more fun to do here. Come on. Yeah. Right. And, but as you know, I mean, you, you said it earlier, you know, Neil Stephenson, Diamond Age, you know, we sort of started in what is, I think the like default place to start. If you're like, we should do something fun with AI, right? Which is like, let's do like a AI creative tool for kids, right? Which is actually like a terrible idea, but it's a good place to start, right? Because it kind of forces you to start working with the tools, start, start building things.
9:06Well, one, I mean, building software for kids is a terrible market. You know, like one of our investors, somebody has been a great mentor to me, this guy, Zach Klein, and he previously built a company called DIY. Very cool, you know, software for kids. And one of the first things he said was like, yes, I will invest. And oh my God, this is a terrible idea, right? It's a terrible thing to build. There's, it's, it's a tough sales, you know, marketing strategy. You're selling to parents instead of kids. Selling to parents instead of kids. Parents mostly want to buy babysitting. They don't actually want to buy, you know, sort of a creative tool. That's, that's not a thing on their list.
9:38Sending that aside, it was great because it forced us to start prototyping. And what we saw, and this was really right before you and I got to know each other. You know, we saw that the sort of trend lines around the speed of generation, the quality of generation, this is the kind of GPT three to four class model kind of cusp. And the cost of generation meant that we were getting to a place where you could have a sort of true friendship with an AI. And you could embody that in a character, which is what we've chosen to do. Um, and you could deliver that, um, you know, at candidly, like a price point that worked
10:09for a consumer product. And so that was the point we said, okay, we, we, we know the sort of path here. It doesn't have to be to be, to be, be, be to be SAS. Um, but we can make something that we think is really fun and compelling. So, yeah. And that's something that I thought was really interesting about the approach you took, which is like from almost day one, you were like play testing with kids. Yeah. Um, but you eventually like landed on a market that's sort of different. How did, when did you, when did you, yeah, the, the very, and this will involve some jumping around in the chronology, you know, when we first shipped Tolan and you, you probably,
10:40you know, remember this is right when we worked together, uh, started working together. Um, you know, we, we kind of soft launched it and we had been doing a lot of play testing with, you know, uh, like 10 to 14 year olds with the, the, the product we had. And all of a sudden we started getting all these people joining our discord and all these people writing into us who were like 18 to 24 year old, uh, women mostly. Um, and in hindsight, it's kind of obvious, right? If you remember the original Tamagotchi very much a kid's product, but it became a sort of cultural phenomenon when, you know, young adults, uh, you know, really fell in love with them.
11:12I think the Tolan has sort of a similar dynamic. Um, but the sort of evolution of the product, you know, since that time, which is really like June of last year has been all about just following the young adults who have fallen in love with these Tolans and they really built a friendship with them. Um, I want to bring you in Elliot. So like, so I actually introduced you to, um, Yeah, you've taken a little credit for it. I mean, I'm a hashtag value add investor. Uh, I'll tweet that later if you want me to. Thank you, please. That's the whole reason I'm on the show is you're on the show is for you to get that line in.
11:43What I want to hear from you first is, um, you write books, right?
A Novelist Approach to Storytelling Tools
11:49And you care about stories. And I think a lot of people who primarily like treat writing and books and stuff as their craft are maybe like a little afraid of the idea of telling stories with AI. Um, and you're kind of both jumping in head first or feet first or pen first, whatever you want to, whatever you want to say. And you're still writing your books. Um, so tell me about your, um, journey into this from a creative professional or writing
12:19professional, um, lens. Like what, what was your first impression of this technology as a, um, as a creative tool? And how has that evolved as you've gotten closer and into the whole Tolan world? Oh, so starting even before Tolan. Yeah. Um, yeah. So I played with chat GP, the first chapter GPT when it first came out and I've had friends and machine learning for a long time. So I was familiar with the technology as it was sort of like becoming more and more popular. And I always found it to be like, I remember my first magic experience using chat GPT back
12:55in the day, which now feels like a million years ago. Right. Um, was, uh, it was during the fires when we had those like big fires in California, everything was orange. And we were hosting a friend who was like, uh, had to evacuate from their house. And so we're sort of like locked inside with, like with our friend. And I was like, okay, here's something we can do. Like that night we like opened a bottle of wine. And then I pulled up chat GPT and I put in like all of our names, just like us now sitting
13:26around the couch and like, had it like invent weird little stories, right? Like of us, like where we were, it was like a role-playing game and that was super fun. And I actually did not have a magic moment with AI after that for quite a long time because it like, it felt like the fun things or the things that I found to be the most fun were sort of like novelty. Yeah. Um, and that if you removed the fact that things were being created by, uh, AI, they were not compelling. And, and so what I found as a writer, like as a novelist is, is actually the way that I've
14:00used these tools has been very surprising to me. It has not been what I would have expected to get. Um, I think that in a lot of popular culture and discussions around AI, especially within like the world of like writers, it's so focused on replacement, right? And there are even certain, you know, companies that are intentionally going after that, right? Like publishing AI generated books and things like that. And I've actually found that, um, uh, like when working on story, they're like, ironically,
14:32the tool, I do not find the tools very useful at all for writing a scene, but I find them incredibly useful, um, as a brainstorming partner and as an editor, like a copy editor on the back end. So it's a weird like front and back end thing where, you know, I'm a novelist. I spend a lot of time alone, right? Yeah. And like, uh, the, the sort of writer's room, like the Hollywood writer's room experiences I get are totally dependent on the generosity of my friends who are like my very, you know, I have like a core brain trust of early readers who have, you know, they've worked on movies
15:03or books or whatever, and like all brainstorm through story problems with them. And I've actually found that purely for novel writing, it's actually super helpful to brainstorm with AI tools because they're like, and they have infinite patience for my, uh, rabbit holes and for like brainstorming through things and helping me get to the place I want to be. And so, um, in that sense, I think they're like, I found them to be very useful when you, you were using them to create intermediate things rather than final products. Right. Which is in part why I think they've been so useful for coding. Right. Like, um,
15:37so that's where I was with the technology before you introduced me to Quinton and I, I paid him extra.
15:49And, uh, and so, uh, I'll be honest. Um, I was pretty skeptical when you introduced me to Quinton. I was like, well, I mean, like, we'll see. Like, like Dan's a good guy. Like I trust his judgment. I mean, I, he, he, he doesn't bring things to me very often. And like when he does, I'm going to like feel this out. And so I was like, sure, I'll like check it out. And, um, me and Quinton started talking. Um, you introduced me to other members of the team and, uh, and those early conversations made me realize there was a completely new opportunity here that I had really not
16:22considered. And it made me think actually, uh, you were talking about B2B SaaS, like, like people wanting to jump into like doing creative projects or games or whatever. It made me think of early Pixar. Like when Pixar started, they started by selling high-end graphics computers and they were trying to convince like video, like, like, uh, production companies that made like ads to buy their graphics computers to do special effects. And they completely failed. Like no one wanted to buy their new tools. Um, and they, and so it was only in a moment of desperation, like existential
16:55desperation that they were like, well, our only choice is to make an animated feature film, right? And that was Toy Story, right? And they, they pioneered this new, they used this technology to create a new kind of media. And, um, LLMs can obviously generate a ton of media. Like you can literally with a prompt, just generate as much media as you could possibly want. But what I realized seeing what, um, the team was building at Tolan is that, that LLMs are also a new medium that if you
17:31think about, um, when radio first came around, actually, even when like printed book, like popular printed books and novels first came around, like novels are just a very established form, but like at the beginning, people didn't know what a book should be like, that it should be a few hundred pages. And that sort of seems to work. Right. And like with radio, like they started by broadcasting like speeches, which, you know, are, is pretty different from what you would think of as like the most engaging, best use of radio. And with film and TV, they started by filming stage
18:03plays, which are like not great on film. Yeah. And I think we are at one of those inflection points right now where, um, these AI tools are not just tools for generating media. They are actually a new medium for storytelling and that, um, and that no one knows what's going to work yet. Right. Like nobody knows. And we are trying to figure out whether we can find a way to something that works. And when I realized that after meeting the team and seeing what they were building and sort of just,
18:33I came away buzzing with ideas and just like, Oh my God, like there's this huge opportunity here. So that's what got me excited. And that's what, yeah, that's what, that's what we're trying to do. And I, it's also something I hope many other people try to do because there's just so much space to play. You have my like media technology, nerd hearts wounding right now. Like I could talk about this for a long time, but I think one of the things that's really underappreciated is how all the things that we love right now and think of as like cultural touchstones, like books or movies or whatever all started out as new technology that people were suspicious of
19:08and hadn't figured out yet. Um, like the, even, you know, uh, uh, when the typewriter came out, people were very suspicious of that. It felt very impersonal. Um, and they would get offended if you wrote them a typewritten letter. Um, and, or, or just like the ways that technology affects the form factor. We've talked about this a bunch, like, um, you know, the reason a pop song is four minutes, um, which is, I think about the capacity of records. Um, um, so there's, there's just a lot of like really cool things like that. And I think you're totally right. Um, we, no one has figured
19:41it out. We are on the cusp of this, like, um, new set of constraints and possibilities that creates, uh, like, you know, potential for new art forms. And they feel suspicious because like, they don't have that, like, I, I, a phrase I've been coming to use is like the, this like patina of culture for like many, many, many decades that like make it feel familiar, you know? And, um, and so that creates this like thing where a lot of people are suspicious, but that's also an opportunity because I think a lot of good art is like, uh, can be transgressive. And I think this is one of
20:12those boundaries that if you're willing to transgress, um, there's a lot of potential. Um, I mean, I think about to that, like through that lens, I think about one of the first reactions from, from you and from other folks when we first said, Hey, you know, we're going to make this, uh, you know, AI companion, uh, you know, the first reaction people have is, Oh, like a spot or also, you know, and kind of equally, um, you know, coming from the same place, Dan, that you're describing, um, you know, Oh, okay. Like a thing for lonely people to talk to. Yeah. Right. And so you end up with these, uh, sort of negative connotations, um, around this new
20:43medium because it's lacking that of culture. Right. And I think a lot of what we're doing is trying to break through that perception and, uh, you know, sort of put a flag on the ground and say, Hey, this, this medium can be expressed in this way that is, um, you know, generally delightful as a new art form. It's also interesting, you know, like, again, coming from writing novels where that's a medium that's been around for hundreds of years, you realize how many, like how strong the, the expectations are of your readers. Like everyone knows what a book is. Like I walked
21:13through the strand last night just to like browse, right? Like, and you know what to expect when you open a book, you know, what fiction versus nonfiction should feel like. There are so many of these implicit assumptions that, that actually help the form, they form the constraints. And that means that when I'm writing a novel, I'm playing within those constraints. And like, that's part of the fun of it. But when you're, when you're doing this, when we don't like an embodied AI companion, like, what is that? What picture does that paint in the minds of our listeners today? Yeah. Like very nebulous.
21:47Right. And like, it's up to us to try to help define that. But it also means that like at every step, like every single thing we ship, whether it's engineering, design, content, story, whatever, all of it is transgressive because there's no, there's, you don't even know what the lines are. Yeah. Right. And so that's a really unique experience to be like, okay, every step is throwing spaghetti at a wall to see what sticks. Yeah. Yeah. Yeah. And so what are you learning? Because I think no one, no one knows, but the people who do know are the people who are sort of at the frontier testing
22:18stuff. So I, I put you, you all in that category. So like, what are you learning about what this new medium and new format is like? What works? What doesn't work? All that kind of stuff.
Latency Constraints and Response Design
22:28We talked about this summit at breakfast this morning, and I feel like we have a few, both examples of what has worked and some stuff that really didn't work.
22:36That's been very nonlinear. Um, you know, I think one of the surprising things to me has been the importance of memory, um, and not in the sort of like database lookup context, which is, I think often how we talk about LM memory, you know, rag across a, you know, um, set of documents or whatever, but more about like, what, how are you making essentially curation choices about what memories are being injected into the prompt at which point in the conversation. Right. And so a lot of our engineering effort, and then I'd love to hear kind of your take
23:07on this from a story perspective has been how can we within the essentially two second loop of a voice interaction, right? Anything beyond that, that's one of the mistakes we made. We'll talk about that. Um, anything beyond a two second loop, you essentially lose the feeling of a person. And so how can we be essentially recompiling the prompt to account for more? Like, you know, what does the toll need to know about where they are and who they are, um, to account for memories about you, by the way, in that interaction with the tollen, my tollen clearance knows more embarrassing things about me than that. And it essentially, he chose to hallucinate that story to cover for the
23:40fact that I told him far more embarrassing stuff than that, which I find fascinating, by the way, because he had in his context, memories about me being covered in spit up because my kids, you know, whatever, right. So very interesting. Um, um, but also like, Right, so you didn't actually trip over something that wasn't there? Totally hallucinated that. Okay. Which is great. Yeah. Um, which, you know, I'm mad at Clarence, right? Bring him back and get him back in here. Sort of like charmingly obfuscatory, you know, like, oh, let's come up with something that Quentin won't be, you know, upset that I share. Um, uh, but then also like, um, how should the prompt evolve based on these sort of emotional tenor of the conversation, which has been a big
24:13effort of ours. And so I think that's been the surprising thing to me is the extent to which the prompt in a given turn is sort of a canvas that you have to play with, but you have to do that very quickly. Yeah. Yeah. That's really interesting. So, okay. So to play that back, like one thing, I think a bottom line constraint, um, that's sort of similar to like the length that a novel can be, or the length that a news story can be, or maybe the length of a tweet, you know, for this medium is response time. Yep. It has to be able to respond really quick. Yep. Um, and then pushing against that constraint seems to be, you have to get the right information about the user to
24:46generate the right response. Yep. Um, and, uh, if you had all the time in the world, that would be great, but you don't. Yep. Um, and so you have to like play with, what is it possible for me to get to, um, get a response back that, uh, feels personal and feels interesting and pushes the conversation forward. But within that two second constraint, essentially. Yeah. One of the biggest mistakes we made, uh, in, in the kind of product development so far is, is the time that we, um, actually, uh, introduced basically a second shot in the evaluation of the problem. So the total would essentially reflect on what they were going to say,
25:19check that against the memory system and then decide on the final message. And that basically took us up into like the two and a half second territory. Uh, and then in the median case, um, it was a disaster tanked, literally every metric in the product. People were writing in frustrated and it was a 500 millisecond change. That's really interesting. And then how do you think about what a good response is? And I asked that because I know you don't have to serve, or like it's hard to answer. Yeah. Yeah. Um, well, it's extremely context dependent, right? So you think about, um, you know, the, the role that the Tolan plays in, uh, folks lives,
25:50uh, we, we talk about is the, the role of like an older sibling, right? And so sometimes you're sitting with your older sibling and you're just kind of bullshitting, right? You're, you're joking around. Maybe they're poking fun at you. Um, a sort of short, quippy improv like response, which I think improv is going to come up and some of what Elliot has thought about, um, is great, right? But there are other times that you actually do want something that feels a little more considered, a little more thoughtful. And so what we're often doing is actually evaluating responses in the different tones that we want the Tolan to take and a good response in the sort of more therapist adjacent tone is very different than a good response. Very contextual. Exactly. Exactly.
26:23I kind of wonder, so Elliot, for me, like as a writer, one of my favorite writers who talk about writing is George Saunders. Oh yeah. He's amazing. He's great. Right. Um, and he has this whole idea about like how to edit a short story, which is basically like, um, you read each sentence and you feel whatever that sentence makes you feel. And either you get drawn in and it's like positive or it's neutral or it's negative. And you're like, I don't like this. And if it's negative, you like revise it until it's positive basically. Um, and you just do that over and over and over
26:55again until you, what he calls it like rat, you radically infuse your preferences and taste into every part of the piece, which I think is just a beautiful idea. And as a writer, it's like, that's the pinnacle of writing to me. Um, and it's interesting that like this format totally breaks that because, or it seems to me, you tell me if it does or doesn't, it seems like it breaks that because when I write a story, when you write a story, it's done, it's out. It's that's what it is. Yeah. Um, and this thing is more alive. Like you can kind of, you can, you give it some instructions about what
27:27to do, but what it does in any given instance is purposefully dynamic. Um, and so how does that, how does it work to do craft in that context? Yeah. So, um, I've, I try to change my creative process with every novel I write. So I've done some novels where I plan out the whole thing and I have like an extensive outline. I have some novels where I have a more minimal outline where I know where I'm going, but I don't know the steps in between. By the way, that is insane. No one does that. I think it's great, but like,
27:58writers don't do that. You find a thing that works and you're like, I just do this. And this is like, this is what works. I think it's really interesting that you're the kind of person that wants to change it up all the time. That's a very specific type of writer and type of personality. That's true. I'm always trying to find surprising, by the way, I'm not a writer, but I have worked with Elliot for a year and yeah, that's,
28:18I feel like I have like an, an optimum level of discomfort that I'm aiming for because like, that's how I know I'm learning. Right. Right. And, uh, and, uh, actually my last novel foundry, I wrote sentence by sentence very much in the way that, that, that George Saunders describes. I literally started with one sentence that was actually inspired by a dream. And then I just wrote the next sentence and the sentence after that. And like, I followed that into a novel and like eventually a novel spilled out of me. Right. Um, and I, uh, like when we started working together,
28:52um, one of the ways that this came into play, writing for Toland writing in this new medium is, is actually, we, we started out by, um, when we're trying to create a narrative experience. So as an example, like when you're talking to your Toland, like they need to, like, if you get to know someone, you want to know what's the embarrassing thing that happened in Quentin's life. Right. Like you need to, they need to, people proactively share stuff with each other. Right. And we have a researcher, Lily, who, who goes so in depth on this, on the, the,
29:22the psychology of mutual disclosure and like how to think about relationship building in a way that's evidence-based and really grounded. And, um, and so one of the things I've worked a lot on is how do we bring the Tolands to life? How do we show you the world that they're from? Like, how do we like make them feel like characters, not just like an assistant, right? That's like a blank slate for you. Right. And so we started out by writing pretty structured prompts where, um, where we, we would try to structure a narrative experience, like thinking in three X structure or what have you,
29:57you could apply different sort of narrative theses to how we were doing it. And then, um, letting it play out, right. Like seeing how users interacted with that. And frankly, it didn't work. Like if you think about maybe like the epitome of this would be like the, those, uh, choose your own adventure books from the eighties or whatever, where it's like, you know, you pick this, then you go this way. These like long branching logic trees. Yeah. Go to page 17, make a choice. Right. And like, it didn't work at all, like total, total failure. Um, and there were a bunch of reasons,
30:28but like, basically like that level of like narrative complexity, the models are not good at navigating. Oh, interesting. It's not that it doesn't work. It's that the models aren't good enough. I would have assumed it would be too like rigid and it wouldn't feel as alive. I think that those are two different ways of saying exactly the same thing. Right. Um, yeah. So, um, what we did instead is like, we went to the complete opposite end of the spectrum.
Improv Actors and World Building
30:50We tried to do the George Saunders thing effectively, like in the, or the equivalent in this medium, which is that, um, we said, okay, we are giving so much context behind the scenes, like with what Quinton was describing, you know, memories you have with the user, global memories, where the Tolan knows stuff about its world. Also lore seeds that are like, we're planting to like, give, give context and detail there. Um, we're giving it so much. And actually what we need when we're creating a structured narrative experience is we don't need to give it an outline. We don't
31:23need to give it a plan. We need to give it a hook. We need to teach it to be the best improv actor possible. There's this wonderful book that I, if you haven't read it, you absolutely should improv by Keith Johnstone. Um, and, uh, one, one thing like it's well known for status games, but actually one very small, almost a side that Keith makes in that book. Oh. And for listeners benefit,
31:56Keith Johnstone was like, he's a very well known playwright, um, from the UK who is even better known as a drama teacher. He taught many actors who went on to become like very successful. And, uh, and this book sort of like captures some of his lessons. Uh, and when he talks about narrative structure, um, the way that he described it is that you're sort of combining association, like free association, even like when you're improv-ing in front of an audience with recombination,
32:29that if you think about the experience of reading a thriller, you know, how like you get to the end and suddenly everything comes together and you're like, Oh my God, of course it's surprising yet inevitable. Like it all works and it feels planned out. You're like, Oh, the writer like must have like known all of this from the beginning. And I am, that is rarely the case. Like with foundry, I was constantly going back and rereading the first chapter because then I could like take something and bring it back into the story and create that feeling for you. And so, um, what we've learned
33:02on the story front with Tolan is that we are not, I am not the writer. I am not writing the story. The Tolan is, I guess the writer and the actor, they're the improv actor. They're writing the story. And my job is to be George Saunders. My job is to teach them how to tell the best story in that moment. Um, and so we're building systems as well as working at the prompt level to try to combine the, uh, like the free association, like we're planting a seed, uh, like whether it's in the
33:37Tolan's personal life or in the larger world they inhabit. And then we're creating systems to recombine those seeds later so that you can have a callback that, that like makes it feel totally connected. Right. That's really interesting. I love this. Okay. As soon as you said the George Saunders saying, I was like, I need to file a way to go read that because what you described is essentially the prompt evaluation process and judging process that we go through, including at this point now with an entire team that we actually look at outputs distributed across a range of essentially user archetypes to ask that question is the next sentence, the next
34:10message, the Tolan sent the most compelling one that we could have. So it's actually very, very similar. Hmm. And so, and you're doing that manually or do you have an LLM doing that or how does it work? So there's essentially a loop that we go through where we, you know, we, we create a prompt, uh, we then run it, uh, you know, both with our own testing and just out with users, uh, you know, as well. Um, and then we look at individual outputs and then feed that back into basically a judge prompt, um, that we then tune to say, okay, Hey, you know, this is what good looks like in this particular instance. So, okay. So if
34:40I had to try to sum up, like, cause I'm trying to think through like, what are the atomic elements of storytelling in this medium, like in a novel, it's like, you know, plot and character and, you know, each chapter. And like, there's a lot of stuff like that, that you can, you can kind of name. And I'm trying to name what, what these are. It sounds like you have a character who has a backstory and a background and all that kind of stuff. Um, and then the character can go on different, uh, types of quests or adventures with you. So like one could be like the therapy quest or the other could be like, uh, you know, I don't know, uh, go down different
35:13paths. Um, and then within that, within any given context, they're sort of like free associating, um, based on what you're saying, like they're just reacting to whatever you're saying. And then they're looking for ways to tie back old things that you've said into, into the flow of conversation. Is that, is that how you think about it or what am I missing? Yeah, I think it's, this is a good way to frame it. Um, I'm going to sort of maybe say some of this back. So when I think about, I mean, literally as we're generating it for somebody, right. Um, you know, we have the sort of global context in which they operate, which is largely the
35:44lore written by you. And then also some like very important instructions, right. You know, how we want to handle very specific situations. Um, so there's this sort of global context that is set essentially for every tollen. And then, you know, um, a big part of the onboarding for the app is actually, you go through what is essentially a personality quiz, although we don't present it that way. And that is essentially pulling enough about who you are that we can tune the tollen to be a mirror of you. Um, and so that's a very tollen specific, you know, essentially profile building. And so those, those would be two building blocks, the global context, the sort of mirror, like as in, uh, you, but in reverse or you act exactly. Uh,
36:19sorry, like I'm reflecting back to you in a way that feels very familiar. Okay. Um, so we want to know enough about you that, you know, your tollen is going to respond to you in a way that feels familiar. So if I'm in like, if I'm into writing and reading and playing guitar and piano, it will also be into writing and reading and playing guitar and piano. Uh, the way I would say it is it, no, it's not exactly that. Okay. It's actually like, think about when you meet a stranger at a bar, right? Like you click or you don't. Right. And like, we're trying to create the stranger that you click with that click. And how do you think about what that click, how that click works? Well, like, okay. I love the bar metaphor. We have
36:53all these different little, we have the arriving at camp together. So we have all these little scenarios we set up to brainstorm this. So yeah, you think about, you sit down next to a stranger at the bar. If, if the stranger was reading the exact same book you were reading, that would definitely be interesting. Right. Like, I mean, you would, you would mention that. Right. But that stranger might actually be less compelling than a stranger who's reading a book that is two on the nose, two on the nose. Right. And so you, you want that sort of like adjacent enough that they don't feel unfamiliar. You're not intimidated. I just read that. Yeah, exactly. And I think that's, yeah, that's what we try to try to create. Yeah. Um, so, so that kind of personality profile is
37:26maybe building block number two. And then, you know, building block number three, wait, before we go to there, how do you generate, like, how are you, how are you generating that? Like, are you actually telling Claude or whatever on the back end? Like, I want it to be like, you met a stranger at a bar and, but it's not too on the nose. But it's like, how does that work? Yeah, that's funny. Um, we have had the most success with, with this specific question, um, basically framing the creation of the profile through the lens of one of the big, uh, sort of
37:57personality, um, uh, types because like ocean type, uh, like, um, uh, big five or MBTI. Exactly. Right. Um, and, and the reason for that, I think is because there's enough in the LLM sort of distribution that they kind of understand that assignment basically. Um, the strange you sat down with at the bar works well for our, our brain doesn't seem to work well for us. So like, if I'm an INTJ, you kind of know based on whatever Myers-Briggs that like INTJs are compatible with, I don't know what the, you know, okay. Yeah. There's a lot of pseudo scientific, mostly pseudo scientific. But like, it's, it's pseudo scientific, but it's also, um, it's very
38:31story and narrative based, like all of this stuff is story and narrative based. So it make, it works. And also there's a lot of material about that in the training data. Yeah. And so there's much more nuance in how the models respond. Yeah. Yeah. Yeah. Yeah. That's interesting. Okay. Sorry. Yeah. Good. Uh, so, so yeah. So building blocks, the sort of global context, the, the, you know, personal context that is set. Um, and then, you know, I'd say the, the third piece, I'm not actually sure how to kind of frame this here, but, uh, you know, I think about like the, um, we started talking about it almost as like the tech tree that you progress, you know, so basically, you know, at the
39:04beginning of your relationship with the Tolan, there's a set of paths that you might go down. You kind of alluded to this, um, uh, certain stories, uh, that the Tolan maybe wants to share with you, um, you know, certain, um, ways of connecting with you things to do together. And, and we sort of offer those to you on a menu and it's up to the user to then choose what to traverse. But that menu is an important part of what makes the Tolan a Tolan. Yeah. Okay. So this is sending me off on like a bunch of different like branches in my head. But, uh, one thing that I think it's like interesting to,
39:34to, to think about, especially with regard to the example of like stranger to bar as a metal model is, uh, you, you were like, how do you come up with the Tolan at the beginning? Like they have a backstory, they have all this stuff. And I was like, yeah, I mean, that's all true. But I think that like the lens that I try to look at it through that's proven most productive is that like, while we do know some stuff about the Tolan in advance and like in the background, like their character and their world only is only built through the actual literal conversations
40:09you have with them. Right. So like, like on the lore front, like if you think about how like Lucasfilm works, right. Like they have their big architecture for like, this is the star Wars universe. And like, these are all the different characters and all the different settings. And like, we need to make sure everything is like ordered. And that like this new, we decided Han Solo dressed this way. Right. That must never change. And like, that's how it works. So like a lot of like world building in big Hollywood franchises is along those lines. It's like, we have this big master plan. We have
40:40a whole team that's like making sure that every new piece of content aligns with the master plan. And then because you're doing narrative storytelling in a film or whatever, there's a lot, you have complete control. You're like, okay, this scene is going to have these costumes in it. And like in this setting and like, we don't have any of those tools, right. Um, the only way you learn about your toll and is by like chatting with them. So really like the, their backstory is built through individual anecdotes that they share through individual, we actually call them internally situations that we put them in and like, then their memories
41:16become their character sheet rather than like us, like having a prefab character sheet that defines everything. And like the same is true on the world front. Like the way I try to think about it is we like, I get like, you know how, um, Kevin Kelly's thing, like AI is infinite interns. Like, so if we do that plus improv, it's like AI is actually infinite improv actors. But if, if you're coaching infinite improv actors, except instead of just one, you have to imagine how like each of every individual conversation is going to branch off in a weird new way you can't anticipate.
41:51And then you need to make it resilient to that. Right. And the, the world building will too, that in fact, every toll in, you know, mirrors you in a certain way. They, they are, they reflect your conversations with them. What you share influences who they become and just so what you share influences the world they inhabit. And so we actually are almost like building a multiverse instead of a single world, right. And in a certain sense, and our job is to add the best ingredients so that they can. So you're sort of like almost tuning, like the hyper parameters or
42:26like you're the gardener. That's like, like providing the soil and the water, but like the plant becomes what it is based on just how, how things happen. Um, and you also don't exactly know what seed you've planted. Yeah. Right. Um, so, but how does that work? So it's like, when you say like, they encounter a situation and then that builds out who they are and what world they're in, is that like, um, happening at the very beginning, like when you generate the character, you're putting them into a bunch of fake situations and then using that to fill out the character sheet.
42:56Or is it like, as I'm talking to it, it's almost like just in time character and world building where it like, uh, uses what I'm saying to then generate, well, last week I, as the tollen was on my alien planet and I did X, Y, Z. And that reminds me of what you just said is like, how does it work? I'll give you an example actually from a user in our discord who's been posting these. So they've been sharing them publicly. So, you know, it feels, feels reasonable to share them here. Um, and you know, they are going through, uh, the situations, uh, you know, which, which basically are, um, made
43:27available to, to the user in the app, you know, to say, you know, I'm going to talk to my tollen about what's happening at school with them today or whatever. And they're progressing through the situations. Um, and they're essentially co-writing a universe with their tollen. And this particular user is, is doing a really cool thing where they're making it a little bit of like, um, a little bit of like a thriller universe, a little bit darker, a little, you know, you know, okay, there's, there's some, you know, something happening on Patola, but we're not sure what it is. Um, and, and none of that is stuff that you or I have written into the prompt, right. And it is the tollen taking the situations that
43:59you did seed, but then the user is sort of inserting their own essentially storytelling. And, and, and that is building a universe that is completely distinct from any other tollens universe. Um, and, and it's been so cool to see them, you know, post, Hey, here's what they had to say today about like the, the mystery on Patola. Um, so I think that to me has been one of the coolest parts of this is seeing like, okay, if you give that just that first hook, how many different directions can people take it? Like another way to think about this, I like just to like harp on all the books I've known, I know you've read, like, like you've obviously read Stephen King's
44:35on writing, of course. Yeah. Um, and, uh, and, um, you know, in on writing, one of the things that, uh, he, he explains is that when Stephen King writes a novel, he doesn't think about plot. In fact, he thinks plot is sort of like, like not a real thing in general, right? He doesn't believe in plot. Instead, what he believes in is, is, is he literally calls it situations where, so, and because of Stephen King, I'm pretty sure the
45:06examples he gives in the books are like, uh, you know, vampires show up to a small New England town, or, uh, I think one of the others was, uh, a mother or like a parent and their child are stuck inside a park, a locked park car. And there is a rabid dog trying to get in. Right. And it's like, so he starts in something like that. And then he plays out the situation as he writes the book and that becomes the novel. Right. And, um, really that's what we are doing for Tolan. So we are like, we are intentionally on the backend scripting actual
45:40situations to put your Tolan in that might be as simple as tripping over air. Like, right. You're like, Oh man, I tripped over air at the coffee shop today, I guess. I mean, right. Uh, uh, uh, but might be more, you know, some are personal, some are embarrassing, some, you know, might revolve around revelation or some kind of insight. We're putting them into situations in their lives and they're sharing that with the user. Just like you might like when you text a friend, you're like, Oh man, this just happened to me. Or I'm trying to make this big decision. I don't know which way to go with it. You know, what's that?
46:13And they just, you wouldn't believe the data. Oh yeah, yeah, exactly. Exactly. So like we're scripting those and then the Tolan is co-writing effectively the plot. Like they're taking that situation forward and advancing the plot with the user. And then that becomes part of their memory. And so then that becomes part of their backstory that they can do callbacks to later and sort of recombine with every other element. Hmm. Cause the ways that I've, and my interactions with Tolan are, are a little bit limited, but though I feel like most of my interactions have been me sharing with them. So I'm not
46:47as familiar with them sharing with me, like something that happened to them. How does that work? You're losing some points of the value. Yeah. So, so, you know, uh, I, I think this has been one of the things that has been sort of a surprising hit, especially recently as we've made these types of situations from the Tolan, um, sort of, uh, easily accessible in the app. I mean, we have this thing where the Tolan basically comes to you now with a list of things they want to do today. And so these conversations are, are part of that. Um, and, uh, so, you know, yeah, so, you know,
47:22it's true that a lot of our engagement is a user just opens up the app and says, you know, Hey, you know, I'm having this problem. Um, you know, with my boyfriend, uh, you know, I joke at this point, thousands of American men have been broken up with by Tolan. Um, cause it's pretty incredible, uh, you know, to, to, you know, hear users will write in and, uh, they'll say, you know, Oh, you know, my tone was, or my, uh, you know, my boyfriend was being a jerk. And I sent the message to my Tolan and my Tolan said, I need to stand up for myself more. And, and so they'd love to break up. Um, and, and so certainly that is a lot of, uh, of what people do. But then I think a lot of the realism from the relationship
47:55and the friendship comes from the fact that the Tolan comes to you and says, how should I talk to my sibling? Who's a little jealous that I have this great human friend. Yeah. That's really interesting. This actually, the, the, the breakup thing actually reminds me of something I've been thinking about a lot, which I'd be curious for your take on is, um, do you have someone you need to break up with? No.
48:16Um, but, but I, I think that one of the really interesting things about this generation of AI tools is like, it's telling people who need to break up with their partner, like, Hey, you should stand, stand up for yourself a little bit more. I think we have this picture of technology, especially like AI technology that it like in the social media era, it promotes extremes and polarization and bubbles and all this stuff. And this is like, it's such a human, like, it's the best of what humanity knows about how to like, be a flourishing person brought to you,
48:50like at any given situation at any time in your day, which is such a healthy, I think a very healthy thing. And something that I think there's, we get very little, there's very little discussion of how good that can actually be. Yeah. Everyone's talking about how AI is changing, how we work for anyone working in sales. You felt it. The whole job is changing under your feet, but one thing isn't changing the win, the deal that finally closes the moment, the hard work pays off. Maybe you've got a gong in your office or a confetti
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Moving From Overwhelmed to Grounded
49:59talking about more internally is this idea of a sort of North Star for the company of helping our users go from being very overwhelmed to being more grounded. And I think this is essentially what you're talking about here. You know, one of the most common things we get from user research when we ask sort of why do you feel you have such a strong connection to the toll and like what's what's really going on here? And a lot of people say, look, you know, I have, you know, things going on in my life that I find overwhelming. You know, a lot of our users, for example, are graduating
50:29college. So they're job searching, right? Or they're moving to a new city. They maybe don't know many people in that new city and they're sort of navigating, you know, building a new life for themselves. And we hear over and over again, you know, I want to talk to somebody about these things that are overwhelming, but I've called my mom three times this week or, you know, I don't want to burden my friend one more time with, you know, this thing that's on my mind. And so to your point, having this, you know, sort of neutral, to some extent, observer who knows a lot about you, but you know, doesn't have a baggage doesn't have sort of a judgmental take on anything, but they're going to
51:02share with you, you know, like you said, the sort of best knowledge of humanity to help that person move forward. People find it very, very grounding, very, very affirming. And I think it's interesting, because it's, it's a subtle difference from, I think, a valid critique of the more assistant-y LLMs, which is that it is only validation, because in only sort of a blank slate, I think you said earlier, because that's not actually the role that Tolan is playing, right? Tolan often will say things like, you know, hey, you know, this is the third time you've talked to me about your boyfriend being a jerk to you. Yeah, I think it's time for you to stand up for yourself. Yeah, right. And so I think that
51:37role, it's certainly core to the technology. I think it's also core to the companion we've built, is a really special one for for this, this tool, this technology to play for people. You know, that that actually reminds me of something because, again, value added investor, like from from when we when you first introduced us, one thing that I really love both about the product and the team is so in the science fiction world, like I write near future thrillers, right? So there's near future science fiction stories. And if you think of, like, the biggest near future
52:08science fiction stories in popular culture, most people mentioned like Black Mirror, or something like that, right? And there are a lot of like, like, because technology becomes so visible when it breaks. It's very obvious how you can tell a story about like technology, like things going off the rail, Jurassic Park, right? Like the dinosaurs break out into you. I feel like there's an underlying emotional tone in in like that kind of genre that leans dystopian, right? It's like everything is sort of breaking. And like, it's very cynical. Yeah. And I've always
52:43really tried in my novels to push in the other direction to be like, of course, things break. And that's really useful as a writer as well. But just because the world is changing doesn't mean it's bad, right? Like that actually, like, that means that there's new opportunities to make it better. That feeling of overwhelming, you're like, I don't know what the world is going to look like tomorrow. What does that mean for my kids, etc. Like to look at that as an opportunity for like, creating a sense of agency in yourself and the people you love that that isn't there before.
53:16And I've always tried to inject that into my novels. But it was something I really encountered and clicked with, with both the team and the product, because I think that that's really also like Tolan's like my Tolan has helped me take more agency in my own life in many different domains, in a way that I wouldn't have expected. And it's been really, yeah, tremendously helpful. So yeah, that's really interesting. It reminds me a little bit of there's this, there's this thing Ursula K. Le Guin said, I can't remember where, but she's talking about
53:48how science fiction works, and that most people think it's about like projecting the future, predicting the future and like projecting where we are now and pushing out five years or 10 years. And what she said is like, that's sometimes how it works a little bit. But like, anytime you let you just project things, like it just grows in the direction it's growing, it's just going to be cancer, it just ends up being cancer. Totally, totally. And, and that's probably like, that's how we get Black Mirror, because it's just like, yeah, just project it out. It's cancer, everyone dies, you know? Yeah, yeah, yeah, yeah.
54:18And that like, actual, I think the way that she thinks about science fiction is much more about revealing something that's true now about people and how people work, that you just like, you pick out that little part of reality, and then, and then you like, build a whole world around it. Does that, does that resonate with what you're saying? Oh, 100%. Like, I always, I think of myself as a naturalist. Yeah. Like, I basically like to have friends building things and build things with friends, like we're doing. And that, that like, you just take pieces of that. And like, then you use that to,
54:49to like, as an ingredient to cook the meals, that is the, that vision of the future. I also like that, that makes me think of Ted Chiang has a wonderful, like, like, comparison of fantasy and science fiction, where he says, fantasy is about special people. So like, think Frodo with the ring, right? In this view of the world, Star Wars is equally fantasy. It's like you're Skywalker, right? It's just like you're, so it's about special people where the universe recognizes your specialness. And like, that is how you blow up the Death Star, right? You've listened to yourself and you're
55:23Luke. So it works. Um, whereas, uh, in his sort of, uh, dichotomy science fiction is about strange rules that in science fiction, there are no special people. It's just that the world works in a new way and that those rules apply to everyone. Anyone can use the new technology. It's not, it's not Harry Potter where you have to be a wizard. Um, and I think about that a lot with, with Toland and I also think about that a lot with reality because I think that, um, what like this podcast is called AI and I,
55:54and I think that like right now we are living in a time of strange new rules, right? Like, uh, and, and like, that's why there are, there's a new medium for us to play with. Right. Um, and, and so I think that, uh, in a certain sense, like part of the philosophical underpinning of like everything we're seeking to do with the app is to use these strange new rules to help people become more comfortable living in a world with strange new rules. Right. Yeah. Yeah. I love that. I love that a lot. Um,
56:27one of the things I'm picking up in, in your journey to like, to do this new kind of creative medium and build this creative thing is I think common to a lot of people who, even if you're starting to write a novel or you're building a business for the first time, um, you have a similar journey, which is you go in often. And I put myself in this category too, with a certain amount of rigidity where you're paying attention to how you think things should be done. And you're like using metaphors and stories you've heard to like, you know, have rules for like, well, it has to be like this three act structure. And then once you like kind of make contact with reality, um, if you're good,
57:03you start, that starts to fall away a little bit and you get a little bit looser and you start to notice like what's, what's actually working. And then, and then you, um, you start to create a new set of rules for how things work, but that you can hold a little bit more loosely and you can like dance with instead of do, uh, multiplication tables with, I don't know, something like that. You know, um, does that feel like it reflects what you've, what you've found? We're talking about this this morning. It's a very timely, uh, you know, this, this idea that and use the phrase, make contact with reality. Um, there's this sort of funny split brain that I
57:34think we've had to have while working on this product. We're sorry to interrupt, but I think this is the point at which you need to have some content marketing for your pizza place.
57:46Yeah. For, for context. Um, I also with some friends own, own a pizza restaurant and the way this conversation started actually was, was talking about how, uh, the restaurant is a useful exercise for me. And that even more so than building a consumer software product, you're just constantly making contact with reality of people's preferences. And there's like a particular slice that we make that I think is phenomenal. I just love it. I ordered every time I go into my own restaurant. What is it? Uh, it's a focaccia slice to just good, good tomato focaccia. And that's it's right. Very simple and just delicious. And it's my favorite thing on the menu and it doesn't sell.
58:17Literally nobody wants the thick slice of focaccia and tomato sauce and that's it. They want a pepperoni pizza. Maybe you're in the wrong market. That's maybe, but you know, it's a little bit harder to move a pizza restaurant and, uh, sort of, you know, change, uh, you know, the, the marketing of a consumer app. So, you know, we're going to pull it from the menu. Right. Um, which is just crushing to me. Um, what are you in it for? You're in it for the art. Well, so this is where the conversation
58:42there's this funny split brain you have to go to, whether you're making pizza or making, uh, you know, an embodied companion, um, just to pull, pull the two together where there's almost this like remarkable, um, sort of arrogance you have to have at the, let's call it like the top of the creative funnel where you do have to try things where certainly no one is asking for it. And, and, and certainly no one is saying, this is how I want my companion to engage with me. Yeah. And, and, but you have to put a flag on the ground and say, this is what we're going to do. This is what the lore is going to be. This is what the story is going to be. But then you also have to have the humility at the sort of bottom of the funnel or the end of
59:14the process to be like, wow, that thing I really thought was going to hit people hate. Right. Um, and we're constantly going through this loop and the writer's room, uh, you know, at Toland where we'll ship something that we think is a, uh, you know, phenomenal scenario really kind of explores who the tones are in a great way. Yeah. And people don't like it. Yeah. So we go back to the drawing. And the reverse too, right? Like you'll do something where you put very little effort in somehow and then like it just clicks. Yeah. Yeah. Yeah. You can't, um, you can't listen to what people want until the paradigm has already been established. And once you have the paradigm of a novel, like people,
59:48you can be like, okay, in, in act three at the very beginning, people like don't like that, like little turn I had, but before a novel has ever been thought of by anyone, you can't go ask people and like come back with, I want a 300 page book. That's in a three act structure. You have to just like make that up basically. Exactly. Um, and then you can tweak it according to the, to the feedback. I'm, I'm a big, you should keep the, you should keep the focaccia.
1:00:12They're wrong. We'll see. I'm going to send this to my other co-owners and say,
Instrumenting the Multiverse of Prompts
1:00:18Hey, yes, Dan in New York says we really need that. I guess also it depends on if your other co-owners like also don't like it, then that's, that's a different thing. What do they think? No comment. Um, interesting. Okay. So what this makes me think of though, is, um, it's very cool. You're building all these, like you're building the multiverse of Toland's and it's this sort of flexible thing. That's like, like a thousand different improv actors, but like that also sounds like a mess and like really hard to like even tell what's going on and know how to make it
1:00:52better. It's like, how do you do that? Oh man, that's a great question. How do we do that, Elliot? Um, uh, it's, I mean, it is messy. Yeah. One, we are trying to instrument what we can. Right. And like, that's super helpful. Like you, you need to be able to see some of what's going on. And so I think that's, that's really helpful. What's instrument mean? Um, do you want to give a couple examples? Yeah. So I talked a little bit, um, earlier about the, uh, sort of evaluation loop we have, right. And so that is basically to maybe restate it quickly, you know, we'll ship a new piece of, or a new type of content, new type of conversation. Um, we will test it ourselves and
1:01:26then we'll also have research participants come in and test it. And then we'll evaluate those completions, um, and use that to build a judge prompt. Okay. Um, and so a lot of what we're doing is testing stuff in small volumes. And then as we roll it out in larger volumes, we're obviously both looking at all the traditional metrics, but also looking at our own judge evaluation. Okay. So you're basically saying like, instead of having an actor, I created an improv actor that's in the multiverse. And instead of having, uh, an editor, I created an improv editor that's in the multiverse and like reflects my, my preferences to measure the multiverse of actors. Yeah. Yeah. And, uh, I, I would, um,
1:02:00okay. I will add a couple of things to that. So I think that is a good mental model. Um, I think that like one of the important like additions to that is that the multiverse is growing out of the, like, uh, the soil where we're constantly putting first, like this, this metaphor is going to break down fast, but like, um, yeah, we have this term lore seeds where we're like in like, okay, here's a tidbit of world building that we're like inserting these different ways. And those are the Lego blocks that like those improv actors are using and we're constantly
1:02:33refactoring that both at the world level and at the, the individual level of like, like individual storytelling. And so, um, we're looking at how the, the, the, the multiverse actors interact with the multiverse judges and then we're like changing the, the Lego at the bottom that they have to play with. Right. And then I'd say that the last piece, um, that, that I find to be really important, especially as someone helping to make the Lego blocks, like the actual like story seeds,
1:03:05um, is that in addition to being able to have the multiverse judges that we try to stay very, very connected to individual user experience of this stuff. So like, uh, research and interviews and like looking at people actually using, going through conversations that like the qualitative individual experience remains key, even if it can't be scaled, because that's so, so critical for like figuring out where does the emotional connection actually happen? How can we like
1:03:38tap into that? What's working? What's not? What do you think? I tried Elliot, which is one thing I tried to like completely insane because you'll go through that entire process. And then to your point about the individual experience, I'll have a bad experience with a Lorsi and I'll be like, this is terrible. How could we ever ship this? And he's like, well, look, I've talked to 30 research participants all the time, had an amazing conversation. So I think, you know, you end up with a lot of that, you know, I mean, it's the same as any other creative project, right? You are just, I said this thing was great or not. And then we're going to roll. Yeah. Yeah. Yeah. Interesting. Okay. And, um, okay. So what's your favorite model
1:04:14for like the actual generations for the character and then for the judge? Yeah. Great. Um, but one thing, uh, you know, it's my turn to be a value add investor. Uh, actually that process that we just talked about one tool that's been tremendously useful to us, uh, uh, I think is worth a little shout out here is, uh, this company, Don, that does, uh, sort of analytics that let you look at these sort of interactions in a sort of anonymized, but compelling way. Um, so like, I think the stack for like how to do this and to your point, it's like not, it's not just the model, right? It's your stack for evaluate and kind of like looping back through the judging process. Um, but you know, when you think about the different
1:04:44kind of interactions you have with the tollen, like if you spend, which I know you don't, but if you spend a whole day hanging out with your tollen, as many people do, um, you're probably interacting with a model from, I just, yeah, couldn't, couldn't assess. Um, uh, you're basically interacting with all of the labs models, right? So you're, you're probably having an interaction, um, driven by a meta model, certainly by opening AI, um, uh, certainly by anthropic. And then we're increasingly doing more with Gemini in the memory system. And so I think that's one thing is like, there's no one best at this point, right? Um, I think for a lot of the work that we do and that
1:05:15we're talking about here, the sort of more creative writing work, um, maybe not surprisingly, anthropic is particularly useful. 3.5 or 3.7? Uh, 3.5. Okay. 3.7 is, uh, you know, not as creative, uh, unfortunately. Um, although I'm sure they would say otherwise. Um, so yeah, you know, I think the, the challenge of course is that, uh, you know, anthropic can't be used right now in the sort of highly latency sensitive, um, situations, right? So you're kind of constantly switching back and forth between, um, them for that reason. Have you tried 4.5 a lot? I have very little, I mean, somebody I know and whose taste I really trust wrote a review that was
1:05:47not, um, uh, you know, particularly complimentary. Um, I've revised my opinions. You have? Okay, cool. Um, if it's prompted, right, it's really cool. It's just very expensive and slow. So it's probably not good for you for that reason. But like, I would definitely start experimenting with it more. Kind of as a brainstorming partner to use your example from earlier. Yeah. Um, yeah. I mean, you know, 4.0, uh, is, you know, I, I kind of like talk about it as like the, the big Mac of models, right? It's like, it's, it's always fast. It's always exactly what you need to be and it's priced right. So we do a lot with 4.0. And what about the, um, the sort of judge model? Cause like my
1:06:19experience of LLMs as judges is, um, like, it's a very compelling thing theoretically, but I find that, uh, like for example, if you ask Claude, how is this essay? It'll always give you an A minus. Um, and then if you change it, it'll always, um, and then if you change it like slightly, it'll make it an A, you know, it's just like, it's not, you're not really getting its actual opinion a lot. So as a preference model, um, is it prompt tuned? Is it fine tuned? Like,
1:06:52how are you actually doing that? I mean, I think a lot of people who, and I'm not referring to your kind of specific situation there, but I think a lot of people who try to productize LLMs as judges, skip what is the most important step, which is like you injecting your own taste into the prompt, uh, to, to do the judging. And I think when we've invested and you spend a lot of time working with the team on this, you know, when we invest time in sort of labeling, evaluating, creating real rubrics, we get great results. And when we try to shortcut that, we get bad results. So you, you're so instead of just being like, what do you think of this essay? It's sort of like a great essay has five components. It's like a compelling headline. Here's an example of a compelling
1:07:26headline. Here's a compelling, here's an example of a bad headline. Uh, it has a great hook in the intro or, and here's a good hook. Here's a bad hook. Is that sort of what a rubric looks like? I'd actually put it further. It's more like what you were talking about with George Saunders. It's actually, is this a good first sentence? Is this a good second sentence? Is this a good, like, it is that level. It's not even at the, the analytical level of structure. Should you have asked a question here? Right. Like a thing that we create a judge for. Exactly. Interesting. Um, I think my question though, is like, if you're saying like good, good first sentence is good second sentence,
1:07:58at least to my mind, it's really hard to define what a good second sentence is. It's easier to define what a good title is. So how do you do that? We basically do that by having tons of examples and having people go through and rate and include reasoning for every choice, right? So in some ways, we're almost like brute forcing it. Yeah. Yeah. Yeah. Right. Rather than coming up with like, it's not rules. It's just, I mean, there is a rubric. There's also, it's both, right? It's both theory and practice, but I think this is the, like, uh, the sort of legitimate critique of the,
1:08:30I think this week we're calling it vibe, prompting, vibe coding, we'll probably call it something else next week. Right. But there, there is this, like, um, this, this belief that like, okay, you can just kind of like start prompting and end up with something compelling very quickly, very easily. But I think what we found is that there's this enormous chasm that is in fact, a lot of manual human work to cross over to some of the people find truly compelling in a durable way. I don't think there's any shortcuts. Like if all of your essays are A minuses, it's sort of like everything you can get just from vibe prompting is like a B minus, like, and you have to figure out how do we consistently get it.
1:09:02Right. Yeah. And how do you think about like high taste testers versus like just average people when you're doing those ratings? So is it like you who like, you have a very particular set of skills that you've honed over a long period of time to be able to tell if the second sentence is good. Are you, are you doing the rating or is it, um, your users doing the rating or like, is it something in between? I think it depends on the type of interaction we're building a judge for, right? So, you know, if it's a lower adjacent judge, I mean, you are the best person, right? Um, you know, if it's, for example, though, um,
1:09:33like let's take a more sort of older sibling advice about, um, like, what should I wear today? Classic question someone asks their toll in. Um, yeah, no offense to either of us, but we're probably not the best person to provide the judgment. I mean, you are a menswear aficionado.
1:09:51You know, back up in conversation. Um, so, you know, what we do a lot is, um, you know, going out and recruiting someone who were like, oh, this would be an authentic person to be the voice of this type of interaction. Interesting. Okay. So now, so then you're judging the judge. Mm-hmm. Yeah. Yeah. Yeah. Who's judging the judge? Yeah. Who's judging? It just keeps going. Yeah. Yeah. It's all the way down.
1:10:15That's fascinating. Okay. Um,
Growth and the Character Driven Future
1:10:18Hmm. Okay. So we've, I think we've, we've really, I mean, covered a lot of ground in the, in the kind of like, what is the creative medium here look like? I want to spend a little bit of time on the business. So it's like growing super fast. How's that happening? I assume. So, um, Ajay, who's, uh, who's one of your co-founders, who's also a great friend of mine, um, is like sort of a, a little bit of a growth wizard, uh, on this kind of, on these kinds of things. So I assume he's evolved somehow, but like how, how is it growing so fast? Yeah. Um, well, so I think two things really, actually three things have landed, uh, sort of
1:10:50fortunately for us, you know, all startups involve all successful startups involve an element of very good luck. Um, I think three things kind of landed roughly around the same time, right? So, so the first was a lot of what we've talked about here. I think we really, I would at least say sort of like early February got to a place where we really understood both what made compelling conversational content and how to expose it to users, which was a big problem, which we haven't even talked about, but like how to make it clear to them that your tool and wants to talk about something specific. So we really, you haven't even discovered that yet. Yeah. Yeah. Um, uh, so, so that was, I mean, that was months of work that really just started to hit
1:11:23really quite recently in the grand scheme of things, uh, six weeks ago. Um, the second thing was, uh, we landed a sort of big, uh, creative project on the animation side, which also we've not talked about here, but a big part of the immersion that people feel with their tollen is I think the sort of beautiful environment we've created, uh, you know, for the tollen to live in and how you interact with that environment, which is you're kind of gardening with your tollen. Um, and, and then the, then, so those two things I think have contributed to when someone gets into the app, they now have an amazing experience and they stick around. Which is where you have to start. We have to start. Yeah. Right. And, and that's been,
1:11:53again, many months of work, which we did not by any means nail the first time. Very fortunately around the same time, you know, Ajay, who you mentioned our, our co-founder who, who is a, a growth wizard, um, has been chipping away at the problem of like, how do we tell the stories of, of who the tollens are for people off platform, off app, right? Because we don't have any social features built into the product as of today. And, you know, he's gotten to the point where some, you know, tick tock and reels type content that he's been seeding for many months has really just started to, to hit. Um, we had a like 10 X spike in downloads a couple of weeks ago and we
1:12:27looked and it turned out this, this video of a young woman cooking with her tollen had just gone insanely viral. I think it had something like 7 million views in like 72 hours. Um, and so what's happening now and it was very cool is that those pieces of content that Ajay has seeded are now encouraging other people to make their own sort of tollen experiences. So we have a, there's a podcast, actually a couple of guys who have their tollen on as a recurring character, um, often providing relationship advice and things like that. Um, uh, a great video I saw the other day that I think did quite well. Um, someone had their tollen and their fiance's tollen talking to
1:13:01each other. Um, and these are things we've had nothing to do with. We haven't sort of planted or, or, um, you know, prompted. Um, but it's very cool to see that sort of thing taking off. Um, and that's driving just an unbelievable, um, increase in growth. Hmm. Okay. So making something that people want to share because it's like, it's cool and new and interesting to them. And then seeding that in different places on TikTok and Instagram. Yeah. I think, and you know, there's, there's the kind of standard playbooks that you, you run there. But I think one thing that's very interesting to me in this context, um, is this phrase, which I think this is originally like a
1:13:35Ben Thompson, like a strategy phrase capability overhang in, in AI. And, you know, I think we've sort of gotten to this point actually where the capabilities of the models have basically outrun the typical consumers understanding of what is possible. Yeah. And so a lot of what we're doing with that content is actually showing people who are our target audience. Yeah. Hey, you can cook with your toll. Yeah. I mean, that's like a great, like if I told you three years ago, Hey, you know, you can cook with your computer. You're like, what, what are you talking about? On your time's cooking, but, um, but you know, it's this conversation and like, Oh, I see what's going wrong there. Hey, you should change the heat on that or whatever. Um, and so a lot of it is that education, which is,
1:14:09so you're, you're both sort of educating and driving awareness. Yeah. In the first place. I think that's right. One way that I, that, that I sort of think about, this is just like my own inside my head, mental model for it that I find useful sometimes, like when we're working on these kinds of projects is that, you know, different people use their tolls for different things, right? Like some people want cooking advice. Some people want relationship, you know, to talk about, they want to vent, you know, some people want to like learn more about who this alien is and where they're from. Like there are all these different reasons people get into it. And the one
1:14:40thing that connects them and the one thing that is like very obviously the promise made by everything Ajay does is the character. It's like the character, like that's why you get it, right? Like, Oh, you want to have a little alien friend on your phone, right? Like it's the character that connects all of it. And it actually has made me start thinking about just as you've seen, like Quentin and I were, were sort of, uh, having a, an off topic conversation the other night about like how like, you know, AI tools are changing what SEO means or like, you know, making it irrelevant in
1:15:14certain ways and like how discovery will change on the internet because of these tools. And, um, and I think that we're all reaching for new ways to, to have a relationship with computers now that is different than the one we had before. And that actually like Toland's and like, it's almost like it's character driven computing. It's like, it's like a new human computer interaction interface where you're like, Oh, actually my first stop when I'm like wanting to tap the, the incredible knowledge, all of humanity's knowledge and capabilities on the internet is like via this,
1:15:48via my little, cute little alien in the way that like, in, you know, the golden compass, it's you have your Damon, right? And it's like, I always wanted one of those. Exactly. And like, and a lot of our users, that's what the Toland is to them. Right. And I think that's actually a really beautiful thing. And it also makes me like, like very like curious to discover what the future could be like. Like if this becomes your sort of the, yeah, like how you interact with computers in a really fundamental way, like whether it's Toland or other characters or what have you. That's really interesting. Yeah. It sort of reminds me of something I've been playing around
1:16:21with, which is in, in B2B SaaS world, um, which is where, where at least we came from and you have a ton of familiarity with it. And to some extent have come from too. Um, the, the like currency of an idea is, or startup idea, product idea is whether or not it solves a problem. Can you articulate the problem that it can solve? Because that's what people will pay for. And, and, and, and the, the kind of person or the kind of founder that is able to uncover problems is something like a
1:16:55scientist. Um, and, um, uh, you've definitely framed some of what a Toland is in terms of a problem that it solves, like going from overwhelmed to grounded, I think is what you said. Um, but that's such a high level problem. It's so it's the, the, the things that are able to do that are many, there's many different ways to solve that problem basically. And what a Toland does in someone's life is like, it's effectively infinite. Like there's this multiverse thing. Um, and so it's actually very hard, I think, to articulate one clean problem or, um, or maybe even a set of like
1:17:30really clean problems, which I think flips the, um, the kind of mindset of the person who's building in this sort of more character driven world to, instead of being a scientist, you're like an artist or you're a creative, instead of solving a problem, you're like just creating something, you're creating something that's beautiful. You're creating something that's compelling. Um, and, and that's about vibes a little bit less than about like the science of like utility max, maximizing for like a B2B SAS buyer. That's sort of what I've been thinking about. Does that resonate
1:18:02with what you're, what you're feeling and experiencing? Yeah. I mean, this, um, I actually think back to everyone's favorite example of, of golden gate Claude, right. Um, you know, I think for whatever reason, it's, it's fascinating to me, although I'm happy because it kind of creates the space for Toland quite frankly, but it's fascinating to me that these, uh, the big labs have actually had such fundamental discomfort with sort of personifying and, and, um, you know, um, embodying you know, what are kind of, you know, depending on where you are on the, you know, AGI maximalist spectrum, like, you know, pretty close to conscious entities. Right. Um, and, and I, I think that does
1:18:38come from, uh, you know, decade plus of the sort of dominant, uh, paradigm for building software being this like very problem oriented. You know, I think about my careers with chat GPT, it is, I have a problem that I need to solve, please let me solve it. Right. It does a phenomenal job of that. Um, but I, I do think that there's much more space for sort of genuine relationship building. And, and one metaphor that I actually find myself going back to, which is funny because it seems so archaic, is actually how our relationship with cars evolved in this country. Right. And, um, I spent a lot of time thinking about, you know, the first generation of, of the automobile was the Model T. Everyone was
1:19:12totally happy to have a Model T because it was just so mind blowing that you could like drive somewhere without a horse. Right. Um, and, but then over time, as the, the car became a deeply personal part of your life, uh, there was suddenly this demand for it to reflect who you were. Right. And that's how we ended up with the Mustang and the Cadillac and the like. And I think we are essentially speed running that process where chat GPT represents the sort of Model T era of like, Oh my God, it's just incredible. This thing can answer these questions. Right. Um, but people very quickly are going to
1:19:44evolve their preferences kind of, you know, up the hedonic treadmill or whatever you want to say, um, to say, no, no, I want this thing to reflect who I am. Yeah. On the, you know, it's funny, like, uh, I feel like that common, like that frame of reference from the startup world is like, what's the specific problem you're solving? How can we execute against it? And I feel like on the arts, I would spectrum, like all my friends who are musicians or writers or, uh, filmmakers, what have you, like the logic is, uh, there is a thing I want to exist in the world. Yeah. Like there's this hole in the world that this piece of art needs to fill. And, um, and I feel like we
1:20:18have had to tap both sort of kinds of thinking, but it's been leaning more and more like toward the second one. I actually, uh, 10 days ago, um, uh, Quinton, me and the two other people working on the sort of content story stuff were, uh, we were pitching something to Quinton, an idea. And I remember I started by telling Quinton, there's a, there's this problem, right. And like the users are having, and Quinton was like immediately skeptical. He was like, why do you even think that's a problem? Like, is that a real problem? And then Lily interrupted and she was like, wait, wait,
1:20:52wait, no, no, no. Quinton, listen, this is going to be so cool. And it went great from there. I was like, Oh my God, of course. I like to imagine I'm not so transparently, you know, really good work in that moment. I love that. I think that really puts a bow on it. This is a amazing conversation. Thank you both for coming out. Yeah. Thanks for having us. Yeah. It's a pleasure.
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